
Cinema 4DGranular balls
A number of translucent matte material balls designed for Cinema 4D (C4D) present a soft and layered visual texture as a whole, which is often used to show the transparency and surface detail of the material in rendering. The main body of the material sphere is a pink orange translucent material, with a delicate matte particle texture on the surface, simulating the microscopic texture of real plastic or resin materials, producing diffuse reflection and slight subsurface scattering effects under light irradiation, so that the inside of the sphere reveals a hazy halo, enhancing the three-dimensional sense and realism. A circular logo is embedded in the front of the sphere, with a high-gloss metallic surface and the word \"DXM\" printed on it, which contrasts with the translucent material and highlights the design layer. The sphere is supported by four silver metal springs on a translucent hexagonal base of the same color, which also has the characteristics of matte light transmission, echoing the material of the sphere, and the overall structure is stable and has an industrial aesthetic.
Adaptation software | Cinema 4D . OCtane renderer |
Adapted version | Cinema 4DR18-26 |
OCtane renderer version 4.0-26.1 | |
Producer | DXMART |
File values | Cinema 4Dwatermaterialball |












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